
BoxBoi-Unity
Completed
Started: 2019-11-21
Ended: 2019-11-23
Unity
Game
C#
GameJAM
Hackathon
Work
What can you create in just one weekend? Our answer: a delightfully absurd endless runner about a small character named "Box Boy."
Born from a weekend hackathon, this Unity game was a testament to fast-paced teamwork and creative brainstorming. I took on the role of desinger, focusing on making art for the game and scripting gameplay. Our design process led to some unique obstacles, including the inexplicable but hilarious addition of Nicolas Cage's head as a primary hazard. It’s a great example of our ability to build a complete, playable game from scratch under a tight deadline.