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My name is Henrik Wilhelm Sissener

I'm a frontend developer specializing in React and Svelte. In my free time, I enjoy drawing and dabbling in game development.

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BAD UI BATTLE 2.0 | Hackathon

Completed Started November 18, 2025 Ended November 18, 2025 2 Views0 Likes

What if the goal was to make the worst possible UI — on purpose? That was the brief for BAD UI BATTLE 2.0, a one-day design hackathon where good taste was strictly forbidden. I leaned in hard: misaligned buttons, illegible color combos, mystery navigation, and interactions that actively fought the user. The worse it was, the better I was doing.

It sounds like a joke, but it's genuinely one of the most design-revealing exercises I've done. Breaking every rule forces you to understand exactly why those rules exist. Accessibility, hierarchy, affordance — you feel their absence immediately when you're the one destroying them.

The gallery is live if you want to experience the chaos firsthand. Proceed with low expectations and a high tolerance for visual suffering.